BrainFuck is an esoteric programming language designed to be as minimalist, confusing, and difficult to read as humanly possible. It is Turing-complete, meaning it can technically compute any function that any regular programming language can—though doing so requires immense patience. The language works by manipulating an array of 30,000 memory cells initialized to zero using a movable memory pointer and exactly eight commands, each represented by a single character:
+++++++ [ > +++++++++ < - ] > + .
Use code with caution!!!!
1964 (Theoretical Precursor): Italian mathematician Corrado Böhm created P′′, a theoretical language. It used six symbols structurally identical to Brainfuck's non-I/O commands to prove mathematical computability.
1992 (The Motivation): Swiss physics student Urban Müller took over Aminet, an online software archive for the Amiga computer. He was inspired by FALSE, another esoteric language that boasted a remarkably small compiler of only 1,024 bytes.
1993 (The Invention): Müller set out to write a language with the smallest possible compiler for Amiga OS 2.0. He stripped programming syntax down to its bare essentials, naming his creation "brainFuck" to describe its intentional mind-bending complexity. The Compiler Milestones: Müller's first compiler was 296 bytes. He later optimized it to a mere 240 bytes. Over the years, other developers took it as a challenge to go even smaller, eventually creating compilers under 200 bytes and interpreters under 100 bytes.Legacy: Brainfuck became a cult classic. It effectively kicked off the modern "esoteric programming language" (esolang) subculture, inspiring hundreds of joke or puzzle languages.
NOTE : The information is from Google AI. I checked the completeness and correctness as far as possible. But I cannot guarantee that all things really happened that way